[config]
unlockcost = 0
lockable = 0
armour_penetration = 51
category = "WEAPONS"
classname = "SIM_MissileModule"
cost = 159
crew_required = 17
damage = 60
decoy_release_range = 250
#description = "Some people like fast missiles. Some people like cheap missiles. But when you absolutely have to blow apart every spaceship you see, these are the missiles for you."
description = "ЩϲٵЩϲ۵뽫нǰȫĻҪġ"
fire_interval = 2600
flareuvid = 0
fuel = 2200
#guiname = "Megaton Missile Launcher"
guiname = "͵"
has_decoys = 1
has_flare = 1
hitpoints = 105
icon = turret
min_range = 300
max_range = 750
missilelength = 4.0
missilespeed = 0.12
missilewidth = 2.0
name = "cruiser megatonmissile"
powerconsumed = 6
shield_penetration = 51
size = "CRUISER"
sound = data/sounds/missile_launch.ogg
soundvolume = 1.0
tracking_speed = 0.5
trail_fade_time = 1000
turnspeed = 0.5
turret_sprite = "turret_miss_v5"
turretsize = 12.0
warhead = EXPLOSIVE
weight = 145
slot_type = TURRET
uisortpos = 1130

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = min_range,DECIMAL
12 = has_decoys,BOOL
13 = missilespeed,DECIMAL